Posted by Mauricio on Sep 29, 2008 at 12:34 PM | Comments
Flurry is switching it up. The company has spent the past several years as a direct-to-consumer provider of an e-mail client for Java phones, but now it’s getting into the B2B space by offering an analytics product for application developers.
“We’ve been eating our own dog food for a long time,” said Peter Farago, vice president of marketing. Flurry’s solution covers more than 1,200 phone models and more than 200 countries. “We’ve got a lot of data that we think others would benefit from as well.”
Flurry Analytics is being offered for free to provide developers with analytics about how, when, where and by whom their mobile applications are being used. At beta launch, JavaME will be supported, followed shortly by Android and the iPhone. Later, Symbian and BlackBerry will be added.
Posted by Mauricio on Sep 29, 2008 at 11:10 AM | Comments
ATLANTA, GA, Sep 29, 2008 (MARKET WIRE via COMTEX) — Email provider MailChimp today announced that its users can see how their campaigns will render in various email clients and get advance warning on any deliverability issues using Inbox Inspector. MailChimp has partnered with ReturnPath to integrate this feature, which enables marketers to send their campaigns with confidence.
Email users employ a variety of email readers, both desktop and Web-based, all of which render emails a bit differently, making it virtually impossible to know how a campaign will display. With the click of a button, Inbox Inspector will take real screenshots of a campaign exactly as it would appear in the most popular email readers such as Outlook 2007, Lotus Notes, and Gmail, and will even include mobile devices like the Blackberry and Windows Mobile, as well as webmail services in France, Germany, and the UK. With Inbox Inspector you can see what your readers will see when they first open your email. It also offers horizontal and vertical preview panes, and “images off” mode, as this is often the default setting in most email readers.
Posted by Mauricio on Sep 28, 2008 at 11:15 AM | Comments
What do bananas, smoke alarms, toilets and large granite buildings have in common? They’re all sufficiently radioactive to set off detectors. Efforts since 9/11 to prevent the detonation of a dirty bomb—an explosive device designed to spread lethal radiation as well as panic—are plagued by the risk of false alarms. When 350,000 or so radiation-therapy patients in the United States and Europe can cause detectors to light up if they get close enough, you know a solution isn’t going to be easy to find.
And it hasn’t been. The current state of the art, “spectroscopic” detectors, can distinguish between the harmless beta rays given off by the potassium-40 in bananas and the very dangerous gamma rays from uranium and plutonium, which are used to produce nuclear fuel and nuclear weapons. But they’re expensive. In the run-up to the Olympics, China bought many detectors, at $27,000 each, from the Beijing firm RAE-KLH Technologies to check people and vehicles entering the Olympic Village, airports and other venues. The detectors, too, are limited because they can work only at choke points, such as entrances to buildings or compounds, resembling the walk-through metal-detector gates used at airports. By contrast, to search for dirty-bomb radiation at large calls for cheaper electronics technologies, which are just now starting to become available.
Posted by Mauricio on Sep 26, 2008 at 9:07 AM | Comments
JP Morgan has launched MorganDirect, a proprietary foreign exchange trading platform that can be used from a desktop or Blackberry TM 24 hours a day from any location. The e-trading platform supports foreign exchange spot, forward and swaps trading via the desktop and Blackberry devices.
Posted by Mauricio on Sep 26, 2008 at 8:43 AM | Comments
Analysts looking at the Research In Motion’s latest results are surprised that the smart phone maker is encountering higher manufacturing and marketing costs.
RIM CEO Jim Balsillie said today that the company’s newer models aren’t as profitable as the older ones since they cost more to produce.
“This is particularly the case with (BlackBerry) Bold and other unannounced 3G product platforms,” he said in a conference call today according to Reuters.
“It’s difficult to pass on all these costs to customers,” he added.
Analysts are surprised at the challenges from a company which has gained a very strong foothold in smart phone sales.
Posted by Mauricio on Sep 25, 2008 at 8:33 PM | Comments
The Ontario-based triOS College announced last week that it will be the first Canadian academic institution to implement the new BlackBerry certification program.
The BlackBerry Certification course, available this fall, will include the BlackBerry Certified System Administrator, BlackBerry Server Support and BlackBerry Certified Support Specialist, according to triOS College CEO Frank Gerencser. They will come as part of the Network Engineer Diploma. (IT managers off the street are out of luck, though: only diploma candidates can take courses, and the Certifications are unavailable on a piecemeal basis to outsiders.)
triOS wanted to get on board with the new certification–which was announced by Research in Motion in May –after the requests for BlackBerry-savvy interns started rolling in.
“They want network support technicians who know Microsoft network servers, Exchange…and BlackBerry Enterprise Server,” Gerencser. “It’s become one of the dominant communication tools in Canada for business, and adding that Certification will stack the deck for our graduates.”
Posted by Mauricio on Sep 25, 2008 at 8:30 PM | Comments
MP3tunes (www.mp3tunes.com) is pleased to announce the global launch of its free Load2Mobile service, which lets people turn their cell phones into robust personal music players without cables – completely wirelessly. Load2Mobile works with virtually any phone with text and music capability, including devices from BlackBerry, Nokia, Motorola, Samsung, LG and Sony Ericsson.
Music fans can use Load2Mobile right away by visiting www.mp3tunes.com/load2mobile. Clicking the “Choose Song For Mobile” button locates song files on a computer and also allows for simple, one-step signup for a Load2Mobile account. Type in the mobile number and with a couple more clicks, the song is sent wirelessly, optimized for high-quality listening in a small file size.
Posted by Mauricio on Sep 25, 2008 at 8:28 PM | Comments
DeFi Mobile(TM) today announced the launch of DeFi Global Access(TM), a subscription-based service enabling its members to make and receive unlimited phone calls worldwide via WiFi access to DeFi Mobile’s carrier-grade, global IP network – all for a flat monthly fee of ~23 pounds sterling/ 29 euro / US$40. The service also includes unlimited worldwide Internet and data access for mobile device web browsing and e-mail.
As part of this service, DeFi Global Access members’ mobile devices automatically connect to millions of private, free and commercially available access points around the world, including those provided by T-Mobile, ATT Wireless, Orange, VEX, FON, free-hotspot.com and many others. This is the result of more than 50 global partnerships involving 75+ countries and includes 15,000+ hotels, 120+ international airports and tens of thousands of coffee shops, restaurants and marinas around the world.
“DeFi Global Access members experience the freedom of unlimited global voice and data connection without the fear of shocking international long-distance and roaming fees, the frustration of juggling SIM cards, and fumbling with alternative work-arounds,” said Jeff Rice, Chief Executive Officer and co-Founder of DeFi Mobile. “DeFi liberates business and international travellers who are commonly financially gouged when crossing political and geographic borders. Relying on DeFi, our members and their businesses can save thousands in voice and data roaming fees, while enjoying better voice quality and support service than other networks provide.”
Posted by Mauricio on Sep 25, 2008 at 8:25 PM | Comments
Toronto, Ontario (PRWEB) September 25, 2008 — esnatech™ announced today that Technology Marketing Corporation’s (TMC) Communications Solutions (www.tmcnet.com/comsol) has named Telephony Office-LinX™ as a recipient of a 2007 Product of the Year Award.
Telephony Office-LinX is an enterprise unified communications platform designed to work with an organization’s existing infrastructure and application. The unique and innovative Telephony Office-LinX program allows organizations to take advantage of all the cost savings and productivity enhancements that unified communications delivers, with minimum change to their existing environment and core business processes.
By unifying enterprise mobility, rich presence and unified messaging under a single solution, organizations of any size can enable unified communications into their organization and change the way their business communicates.
“The 2007 product of the year award from Communication Solutions magazine further validates our leadership in the unified communication space for enterprises,” says Davide Petramala, Vice President of Marketing & Sales at esnatech. “Telephony Office-LinX is the only platform in the industry that offers interoperability to any phone system, any mobile device, any email/groupware solution, business application and any operating system. It truly is designed to meet the needs of an actual business that has fragmented pieces of architecture, devices and application across their organization.”
Posted by Mauricio on Sep 25, 2008 at 7:56 PM | Comments
Along with oneConnect and extending the BluePrint widget platform to allow the creation of standalone mobile apps and site Yahoo made another announcement at CTIA.
It’s the mobile edition of Yahoo Fantasy Football (m.yahoo.com/fantasy). Fantasy sports leagues have a huge following around the world and especially in North America. The basic idea is that you form a league with your friends. Each participant owns one or more teams. The league holds a draft where each owner picks players for his team from the active players of a real world sports league. The game is played using a head to head format where each team plays games with other teams and the winner is determined by the relative real world performances of the two team’s players. An alternate “points” format has the winner determined by a simple accumulation of total points earned over the duration of the season.
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